BalleBaazi Case Study: Company Profile, Founding Team, and Many More


BalleBaazi Case Study: Company Profile, Founding Team, and Many More
BalleBaazi Case Study: Company Profile, Founding Team, and Many More
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Introduction:

“For the past few decades, India has basically not been a gaming or sports country, but within the last ten years, there has been a strong wind of change.” This can be empowering news for the gaming trade since sports like football, hockey, and badminton have also started to become ubiquitous in India. Here, we are talking about the BalleBaazi Case Study: Company Profile, Founding Team, and Many More.

BalleBaazi
Image source: YourStory.com

Company Highlights:

Company NameBalleBaazi
HeadquarterNew Delhi, India
IndustryFantasy Games
Founded2018
FounderSaurabh Chopra, Navkiran Singh & Punet Dua
Websitehttps://www.ballebaazi.com/ 

BalleBaazi – About:

An online fantasy gaming platform is called BalleBaazi. Three customized online gaming formats, multiple cash-and-practice-filled online leagues, two smartphone applications, thrilling promos, referral bonuses, and an alluring UI/UX are all part of it’s gaming package.

Industry:

A website for fantasy gaming is called BalleBaazi.

Founder and Team:

Saurabh Chopra, Navkiran Singh, and Punet Dua started it. Puneet serves as COO and Surabh as CEO. The company was established in 2018 and has its main office in New Delhi.

Startup Story:

This deep-analysis capability, which is a first for the industry, guarantees both experienced players and novices analysis-based strategic gameplay. BalleBaazi is a fantasy game platform that was founded in 2018 by Navkiran Singh, Chopra, and Puneet Dua. It specializes in football, cricket, and kabaddi. It is also rumored that the corporation is in talks to introduce hockey and basketball when the IPL concludes in mid-summer.

Mission and Vision:

Rather than expanding the proportion of paid users, the goal is to keep the current clientele. The goal is to grow while keeping the paying clients.

Business Model:

A virtual football squad that users choose is scored based on how well they perform in actual games. a function that allows users to trade, purchase, and sell player virtual equities according to their actual performance.

Revenue Model:

Of the games that are now available, football accounts for 15% of BalleBaazi’s gaming revenue, followed by Kabaddi at 7%–8% and cricket at the remaining 8%.  Mobile games are often more common in cities, but fantasy places have defied this pattern. Males between the ages of 18 and 40 make up the majority of the population here, but they are primarily from Tier 2 and 3 cities. 30% of BalleBaazi’s user base is based in Tier 1 locations, while 70% of users are from semi-urban areas and smaller cities.

According to Chopra, this is because a large portion of the newly created internet user base—who frequently only log on to play the kind of fantasy games that have gained widespread appeal—have grown in linked Tier 2 and 3 areas, where there are more internet users than there were three years ago.

Over $337 million in wander capital subsidizing was given to Indian gaming firms between 2014 and the primary quarter of 2019. The gaming startup industry in India is encountering a 22% compound yearly development rate (CAGR) in venture.  Dream 11 is the most well-funded firm, having raised $100 million in total capital, followed by Smash Entertainment ($82.6) and Nazara Technologies ($79 million).

Products and Services:

Because of these engagement points, the company’s customer retention rate increased by 45% in the first month of customer acquisition. In addition, the business states that it has 20% of paying customers and 80% of free users. Customers who participate in contests often invest $7–$8 a month.

Funding and Investors:

  • It has received $5 million in investment in total.
  • The creators of Udtara Ventures and Baazi Games are involved.
  • It raised $4 million from PE firms in a Series A financing.

Employees:

It currently employs three people.

Challenges Faced:

  • The two biggest obstacles are money and security.
  • The rivalry in the present Indian market presents another difficulty.

Acquisitions:

It has made no acquisitions yet.

Growth:

  • According to the company, 45% of its customer retention rate and 70% of its user base are in Tier 2 or 3 cities.
  • By 2023, gross revenue from online gaming is projected to reach INR 11,900 Cr in India.

Partners:

There is no detail of it.

Competitors:

It is in competition with Dream11, Halaplay, MPL, and other teams.

Awards and Achievements:

There is no detail of it.

Future Plan:

There is no detail of it.

FAQ’s:

What does BalleBaazi do?

It is an online fantasy game app that is owned and run by SBN Gaming Network and is intended for gamers who enjoy showing off their gaming prowess.

When was BalleBaazi founded?

It was established in 2018.

Who is the founder of BalleBaazi Corporation?

Navkiran Singh, Punet Dua, and Saurabh Chopra are the founders.

Who is the CEO of BalleBaazi Corporation?

The CEO is Saurabh Chopra.

Who are the main competitors of BalleBaazi?

It is in competition with Dream11, Halaplay, MPL, and other teams.

Conclusion

With the Indian Chief Alliance beginning a new session at the conclusion of this month, cricket daydream sports gaming is set to require off. It is expected that more later things will before long be accessible on the showcase. The Indian online gaming advertise is anticipated to bring in INR 11,900 Cr by 2023, rising at 22GR, concurring to a report by major counseling firm KPMG and the industry’s self-regulatory specialist, the Indian League of Sports Gaming. Cricket daydream gaming is capable of a critical parcel of this.


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Disclaimer -We have collected this information from our direct sources, various trustworthy sources on the internet and the facts have been checked manually and verified by our in-house team.